AI Insights · Timothy · September 2023
Top 5 Vikings Games on Android in Spain Q3 2023
Discover the performance metrics of the top 5 Vikings-themed games on Android in Spain during Q3 2023, including trends in weekly downloads, revenue, and active users.
In Q3 2023, the performance of the top 5 Vikings-themed games on the Android platform in Spain demonstrated varied trends in weekly downloads, revenue, and active users. Here’s a detailed look at the data provided by Sensor Tower.
Viking Rise: Valhalla saw a significant decline in weekly revenue, starting at around $7.4K in late June and dropping to approximately $2.3K by mid-September. However, the game experienced an interesting rebound to $3.5K by the end of the quarter. Weekly downloads fluctuated, peaking at 4.8K in mid-September, while weekly active users also showed variability, ending the quarter at about 6.2K.
Vikingard displayed a more stable revenue trend, with weekly earnings mostly ranging between $5.6K and $8.8K, although there was a dip to $3.6K at the start of September. Weekly downloads remained relatively low, peaking at just 908 in early July. The active user base hovered around 4.7K to 5.5K throughout the quarter.
Lucky Buddies showed a steady decrease in weekly revenue, from $1.6K in late June to about $896 by mid-September, before a slight recovery to $1.2K at the end of the quarter. Weekly downloads were negligible, with only occasional spikes, such as 799 downloads in mid-July. Active users also declined, dropping from 280 in late June to 229 by the end of September.
Vikings: War of Clans experienced a mixed revenue trend. Starting strong with $12K in late June, it saw fluctuations, including a significant drop to $3.9K in early September, before rebounding to $10.7K by the end of the quarter. Weekly downloads were minimal, with a peak of just 294 in late August. Active users remained fairly stable, ending the quarter at around 1.5K.
Frostborn: Action RPG had a notable revenue spike of $3.6K in early August, although it generally maintained a lower revenue range, averaging around $900 in subsequent weeks. Weekly downloads were consistently low, peaking at 306 in late June. Active users followed a downward trend, starting at 544 in late June and ending at 287 by the end of September.
For more insights and detailed analytics on these games, visit Sensor Tower’s website.